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Persistent Store Protocol
Yannik Marchand edited this page Feb 4, 2021
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NEX Protocols > Persistent Store (24)
This protocol is implemented on Nintendo game servers, but never used by games.
| Method ID | Method Name |
|---|---|
| 1 | FindByGroup |
| 2 | InsertItem |
| 3 | RemoveItem |
| 4 | GetItem |
| 5 | InsertCustomItem |
| 6 | GetCustomItem |
| 7 | FindItemsBySQLQuery |
| Type | Name |
|---|---|
| Uint32 | uiGroup |
| Type | Name |
|---|---|
| List<String> | lstTags |
| Type | Name |
|---|---|
| Uint32 | uiGroup |
| String | strTag |
| Buffer | bufData |
| Bool | bReplace |
| Type | Name |
|---|---|
| Bool | bResult |
| Type | Name |
|---|---|
| Uint32 | uiGroup |
| String | strTag |
| Type | Name |
|---|---|
| Bool | bResult |
| Type | Name |
|---|---|
| Uint32 | uiGroup |
| String | strTag |
| Type | Name |
|---|---|
| Buffer | bufData |
| Bool | bResult |
| Type | Name |
|---|---|
| Uint32 | uiGroup |
| String | strTag |
| Data | hData |
| Bool | bReplace |
This method does not return anything.
| Type | Name |
|---|---|
| Uint32 | uiGroup |
| String | strTag |
| Type | Name |
|---|---|
| Data | hData |
| Type | Name |
|---|---|
| Uint32 | uiGroup |
| String | strTag |
| String | strQuery |
| Type | Name |
|---|---|
| List<Data> | lstData |
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