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Eagle RPC
Yannik Marchand edited this page Apr 23, 2021
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Eagle Servers > RPC
The following RPC methods seem to the same in all games that use libeagle.
The server keeps track of 32 global counters.
| RPC | Name |
|---|---|
| 16 | NotifyServerCounter |
| 17 | SetServerCounter |
| 18 | GetServerCounter |
| 19 | IncreaseServerCounter |
| 20 | ? |
| 21 | ? |
| 22 | ? |
| 23 | ? |
| 24 | ? |
| 25 | ? |
| Bits | Description |
|---|---|
| 8 | Counter index |
| 64 | Value |
| 16 | Node id |
| Bits | Description |
|---|---|
| 8 | Counter index |
| 64 | Value |
| 1 | Unknown |
| Bits | Description |
|---|---|
| 8 | Counter index |
| Bits | Description |
|---|---|
| 8 | Counter index |
| 64 | Value |
| 1 | Unknown |
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