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Redo Engine

A very easy to use 3D PSP game engine, inspired by Gamebryo

Features

  • Simple scripting using Wren
  • Custom events
  • Object module based structure with human-readable YAML files
  • Wavefront OBJ model support
  • Full controller support

Example

You can find an example program in game/Example.

Building

To build, just edit the GAME_NAME variable in CMakeLists.txt (remember that it's also used as a game title and source folder in game/GAME_NAME), and then:

cd build
cmake ..
make

The game will be built in build/GAME_NAME_game, where GAME_NAME is the name of your game declared in CMakeLists.txt.

To-Do:

  • Save system
  • Better error handling
  • HUD rendering
  • Animations
  • Audio system

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