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Fix material distribution settings. - #87

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christti98 wants to merge 2 commits into
paulwedeck:masterfrom
christti98:material-distribution
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christti98 wants to merge 2 commits into
paulwedeck:masterfrom
christti98:material-distribution

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@christti98

@christti98 christti98 commented Sep 10, 2025

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This pull request fixes the issue #86.

  • Material types are only shown in the distribution panel if there are at least 2 building types requesting it in the civilization.
  • All distribution settings are set to the same initial values as in the original for partitions.
  • Planks and stone distribution can now be set for building sites. For this I had to add a building type BUILDING_SITE. Is this a problem?
  • This change could also lead to some problems with the AI, as it can no longer use fish for coal/iron mines. It should probably set the distribution settings based on food supply.

TODO: The sorting in the distribution panel has to be adjusted to match the original.

JSettlers
image

christti98 and others added 2 commits September 10, 2025 14:54
… with the same values as in the original game (bread only to coal mines, etc.); Distribution of planks and stones to building sites can now be set.
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