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mrdoob
three.js
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Comfortable display density
Compact display density
TRAANode: Sample the history with a Catmull-Rom filter.
#35447
·
bhouston
opened
Nov 10, 2026
Contributor
·
·
1
ScreenNode: Move to TSL style.
#35445
·
Mugen87
opened
Nov 10, 2026
Collaborator
·
·
·
r188
1
NodeBuilder: Reduce allocations and lookups while building nodes.
#35441
·
Makio64
opened
Nov 10, 2026
Contributor
·
·
2
UniformsGroup, NodeManager: Reduce the cost of uniform group updates.
#35440
·
Makio64
opened
Nov 10, 2026
Contributor
·
·
2
Sky, SkyMesh: Improve clouds and sun, and bake cloud noise into a texture.
#35438
·
mrdoob
opened
Nov 10, 2026
Owner
·
·
·
r188
WebGPU: SSR example renaming, standardization + animation example.
#35432
·
bhouston
opened
Nov 10, 2026
Contributor
·
·
·
r188
12
LightMapper: Accumulate samples in float precision.
#35431
·
zalo
opened
Nov 10, 2026
Contributor
·
·
3
SSR: Trace previous-frame radiance with reprojection
#35430
·
bhouston
opened
Nov 10, 2026
Contributor
·
·
3
TSL: Use Hierarchical Hashed Weyl noise in SSR and VXGI.
#35429
·
bhouston
opened
Nov 10, 2026
Contributor
·
·
·
r188
1
Addons: Add SeamStitchGenerator and GutterFillGenerator.
#35425
·
zalo
opened
Nov 10, 2026
Contributor
·
·
WebGPURenderer: Deprecate trackTimestamp in favor of GPUTimer
#35416
·
gkjohnson
opened
Nov 9, 2026
Collaborator
·
·
·
r188
1
WebGPURenderer: Add GPUTimer
#35412
·
gkjohnson
opened
Nov 9, 2026
Collaborator
·
·
·
r188
6
Water, WaterMesh, Water2, Water2Mesh: Improve physical realism.
#35370
·
mrdoob
opened
Nov 6, 2026
Owner
·
·
Water, WaterMesh, Water2, Water2Mesh: Fix bugs, parity, and shader math.
#35369
·
mrdoob
opened
Nov 6, 2026
Owner
·
·
·
r188
4
WebGPURenderer: Only re-upload dynamic index attributes when their version changes.
#35363
·
Kimeiga
opened
Nov 5, 2026
·
·
1
Examples: Add
webgpu_radiance_cascades
#35349
·
zalo
opened
Nov 5, 2026
Contributor
·
·
13
Examples: Add
webgpu_tsl_adaptive_subdivision
.
#35348
·
zalo
opened
Nov 4, 2026
Contributor
·
·
·
r188
9
Bump maps: Take the height gradient one texel apart for smooth slopes
#35332
·
gkjohnson
opened
Nov 4, 2026
Collaborator
·
·
·
r188
1
Bump maps: Make bumpScale a height in world units
#35330
·
gkjohnson
opened
Nov 4, 2026
Collaborator
·
·
·
r188
11
Bump maps: Fade out the bump when the normal lies in the surface plane
#35329
·
gkjohnson
opened
Nov 4, 2026
Collaborator
·
·
·
r188
3
NodeBuilder: Fix layout functions with uniforms used in multiple shader stages.
#35324
·
MikeFernandez-Pro
opened
Nov 3, 2026
Contributor
·
·
1
1
Tests: Refactor to Vitest + Playwright - faster, simpler with VSCode integration.
#35323
·
bhouston
opened
Nov 3, 2026
Contributor
·
·
10
WebGPURenderer: Wait on compute compiles already in flight in compileComputeAsync()
#35321
·
gkjohnson
opened
Nov 3, 2026
Collaborator
·
·
·
r188
1
TSL: Rename buffer node to uniformTypedArray
TSL
#35317
·
gkjohnson
opened
Nov 3, 2026
Collaborator
·
·
·
r188
1
Inspector: Add a filter to the Parameters tab.
#35300
·
MikeFernandez-Pro
opened
Oct 31, 2026
Contributor
·
·
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