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The next release will feature the following:
* flexible Lua scripting for user-defined, complex simulations
* support arbitrary number of particle instances
* access and evaluate subsets of particles (particle groups)
* user-defined observables, e.g., dynamic cross-correlations
* external potentials that act globally on all particles
* bonded interactions, linear polymers
* spatially resolved observables for inhomogeneous situations (density profiles, velocity field)
* basic support of hydrodynamic interactions (Rotne-Prager tensor)
* documentation (Lua): simulation modules (purpose, algorithm, interface)
* documentation (C++, CUDA): internal algorithms and auxiliary classes
* documentation of underlying concepts (signals/slots, data caches, ...)