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Chat Log message as a trigger for DisplayDialogue - #2596

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3vcloud merged 1 commit into
gwdevhub:devfrom
RiftLurker:fix/objective-timer
Sep 7, 2026
Merged

Chat Log message as a trigger for DisplayDialogue#2596
3vcloud merged 1 commit into
gwdevhub:devfrom
RiftLurker:fix/objective-timer

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@RiftLurker

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This fixes the long standing issue of the DoA "Tendrils" objective not starting, leaving the objective in a broken state even for a completed run.

I believe dialogs are also always shown in chat so the UIMessage trigger could just replace the StoC::DisplayDialogue trigger entirely but I don't feel like testing them all and triggering the event twice is fine enough.

This fixes the long standing issue of the DoA "Tendrils" objective not starting, leaving the objective in a broken state even for a completed run.

I believe dialogs are also always shown in chat so the UIMessage trigger could just replace the StoC::DisplayDialogue trigger entirely but I don't feel like testing them all and triggering the event twice is fine enough.
@3vcloud
3vcloud merged commit 0b66154 into gwdevhub:dev Sep 7, 2026
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@RiftLurker
RiftLurker deleted the fix/objective-timer branch September 7, 2026 17:22
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2 participants