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refactor: use ui messages for skill status - #2595

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3vcloud merged 1 commit into
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refactor/skill-status-ui-messages
Sep 7, 2026
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refactor: use ui messages for skill status#2595
3vcloud merged 1 commit into
devfrom
refactor/skill-status-ui-messages

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@3vcloud

@3vcloud 3vcloud commented Sep 7, 2026

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Replace StoC terminal skill-state handling with the client UI broadcasts introduced in GWCA 4.8.6.0.

  • Track cancelled skills through kAgentSkillCancelled.
  • Track interrupted skills through kAgentSkillInterrupted.
  • Remove duplicate StoC stopped/interrupted handling from Observer.
  • Render cancelled and interrupted Skill Monitor entries separately.

@3vcloud
3vcloud merged commit e77f593 into dev Sep 7, 2026
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@RiftLurker

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I don't think this is correct, now it's marking cancelled skills as interrupted instead.

@3vcloud

3vcloud commented Sep 7, 2026

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yep, looks like the game isn't even following its own logic atm - both are interrupts

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2 participants