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bari4078/README.md

Abid Mahbub Bari

Computer Science and Engineering Student at BUET

I like understanding how things work, building them, and occasionally breaking them in the process.

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About Me

I’m a Computer Science and Engineering student at Bangladesh University of Engineering and Technology.

Most of my learning comes from actually building things and solving problems. I enjoy algorithms and problem solving, but I also like working on projects where the theory turns into something tangible.

Lately, I’ve been spending a lot of time with signal processing, ECG analysis, computer architecture, software design, databases, and technical writing, while continuing to strengthen my foundations in data structures and algorithms.

I’m interested in becoming a well rounded software engineer with strong fundamentals, and I’m trying to get there one project at a time.

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What I’m Interested In

Algorithms and Problem Solving

Data structures, graph algorithms, dynamic programming, shortest paths, sorting, and competitive programming.

Software Engineering

Object oriented programming, design patterns, backend development, databases, APIs, and application development.

Signal Processing

Fourier analysis, DFT, DTFT, FFT, filtering, denoising, and biomedical signals.

Computer Systems

Computer architecture, low level programming, and understanding what happens underneath the software.

Technical Writing

Learning how to structure and typeset technical documents and research papers using LaTeX.

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My Toolkit

Languages

Frameworks and Technologies

Databases

Tools

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Things I’ve Been Building

Signal Processing with Python

A collection of implementations and experiments involving digital signal processing and linear systems.

I’ve been working with concepts such as DFT, DTFT, FFT, filtering, frequency domain analysis, and signal reconstruction.

Python · NumPy · Signal Processing

Explore Signals and Linear Systems Using Python

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Pan Tompkins QRS Detection

An implementation of the Pan Tompkins algorithm for detecting QRS complexes in ECG signals.

This project is helping me understand how different signal processing techniques can be combined into a practical ECG analysis pipeline.

Python · ECG · Digital Signal Processing · QRS Detection

Explore Pan Tompkins QRS Detection

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Learning LaTeX Through Research Papers

A repository I created while learning LaTeX and exploring how to write and format research papers.

It contains examples and experiments with document structure, equations, figures, tables, references, and other LaTeX features.

LaTeX · Technical Writing · Research Papers

Explore the LaTeX Repository

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Incident Reporting System

A full stack incident reporting application developed as a database and software engineering project.

It involved designing the database, working with SQL, developing backend APIs, and connecting the application to a frontend.

React · Node.js · Express · SQL · PostgreSQL · Oracle · REST APIs

Explore Incident Reporting System

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Computer Architecture

Coursework and assignments from learning computer architecture and understanding the relationship between software and hardware.

Computer Architecture · Low Level Programming · Systems

Explore Computer Architecture

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Design Pattern Practice

Implementations and experiments with common software design patterns while learning object oriented programming and software design.

Java · Object Oriented Programming · Design Patterns

Explore Design Pattern Practice

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Student Productivity Manager

A JavaFX application built around student productivity, including flashcards, tasks, calendar functionality, and other study related features.

Java · JavaFX · CSS · Jackson

Explore Student Productivity Manager

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Algorithms

A significant part of my learning has been solving problems and implementing algorithms rather than only reading about them.

Some of the areas I’ve worked through include:

Data Structures ↓ Sorting and Searching ↓ Trees and Graphs ↓ BFS and DFS ↓ Shortest Path Algorithms ↓ Minimum Spanning Trees ↓ Dynamic Programming ↓ Advanced Graph Algorithms

I primarily use C++ for algorithmic problem solving and keep repositories for practicing data structures, graph algorithms, sorting, and other topics.

Data Structures Practice

Graph Algorithms Practice

Sorting Practice

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Some Older Projects

Not everything on my GitHub represents what I’m currently focused on. Some repositories are from earlier stages of my university life, but I keep them because they show how my interests and skills have developed over time.

Tetris

A Tetris clone built as a term project using C++ and iGraphics with OpenGL.

View Tetris

C Programming Coursework

Course assignments and programming problems from my earlier coursework.

View C Programming Work

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How I Like to Learn

I learn best when I can take an idea and actually make something with it.

Usually, it looks something like this:

Learn the idea ↓ Implement it ↓ Try it on a real problem ↓ Get something wrong ↓ Figure out why ↓ Build something better

A lot of the repositories here are simply records of that process.

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GitHub Stats


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Let’s Connect

If you’re interested in software engineering, algorithms, signal processing, systems, databases, or interesting technical projects, feel free to reach out.

Keep learning. Keep building.

Pinned Loading

  1. InteractiveFlashcardAppInJava InteractiveFlashcardAppInJava Public

    An interactive flashcard app in java that lets users

    Java 1

  2. data_structures_practice data_structures_practice Public

    C++

  3. graph_algos_practice graph_algos_practice Public

    Problems I have solved from different websites based on graph and tree algorithms

    C++

  4. IncidentReportingSystem IncidentReportingSystem Public

    This is an incident reporting system which lets specific role based users (admin, users, analysts) to report, resolve and analyze incidents in the system. This projects main objective is to learn d…

    HTML 1

  5. Signals-and-Linear-Systems-Using-Python Signals-and-Linear-Systems-Using-Python Public

    Python

  6. TETRIS_iGraphics_OpenGL TETRIS_iGraphics_OpenGL Public

    This is a term project where I have built a TETRIS clone.

    C++