π Undergraduate student at IIT Jodhpur
Data Science Enthusiast| π» Exploring AI | π§ Deep Learning
I enjoy building models and understanding systems deeply β
from rendering pipelines to architecture and logic.
A team-based Pacman-style game built from scratch using C++ and SFML 3.0.
As a contributor, I am responsible for:
- Designing the game arena
- Adding xp orbs and score system to the game
- Adding Ghosts to the game
This project focuses heavily on writing clean, modular C++ code and understanding real-time rendering fundamentals.
Tech Used: C++ | SFML 3.0 | Git
A collaborative atmospheric game built in Unity (C#) focused on immersive gameplay and environmental storytelling.
I contributed as the following things:
- Assisted in medium-level architecture decisions
- Developed environmental interactions
- Assisted in providing Assets
This project strengthened my understanding of structured Unity workflows, collaborative development, and balancing technical systems with creative design.
Tech Used: Unity | C# | Git
- C
- C++
- C#
- Python
- Unity
- SFML
- Git
- SolidWorks
- Deeplearning
- AI/ML
- RAG based projects


