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Roadmap

TickleForce edited this page Jan 2, 2016 · 8 revisions

A list of features that MA-Engine should support in the future, and the status of them at the moment.

If a developer is working on a task listed in the roadmap, move it from it's catagory and into Underway, followed by your github name.

  • Priority: Do these ASAP.
  • Important: If there's nothing a priority which you can do.
  • Long Term: Not important, features which can wait.

Underway

  • C++ Particle System [TheStolenBattenberg]
  • MPM Format Completion [Keba]
  • Navmesh / 3D Pathfinding [TickleForce]

Priority

  • BSP Trees
  • Frustum Culling
  • Occlusion Culling
  • Model Batching
  • Texture Atlas

Important

  • MPM Exporter/Importer (Blender, other editors)
  • MPM Loader
  • Skeletal Animation
  • Terrain Renderer
  • Deferred Rendering
  • Advanced Cameras

Long Term

  • Various other 3D formats
  • Resource Archive
  • Audio Extension
  • Video Extension
  • Pre-made Effects & Shaders:
    • FXAA
    • NFAA
    • SSAA
    • DLAA
    • SSAO
    • Normal Mapping
    • Shadow Mapping
    • Light Mapping
  • Engine Design Tool (Level Editor, Material Editor, Object Editor, Model Editor)
  • Documentation & Examples
  • Engine Tech Demo

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