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4 changes: 4 additions & 0 deletions fgd/point/prop/prop_monster_box.fgd
Original file line number Diff line number Diff line change
Expand Up @@ -6,6 +6,10 @@
startasbox(boolean) : "Start as Box" : 0 : "Start the Frankencube in cube form."
boxswitchspeed(float) : "Box Switch Speed" : 400 : "If the cube exceeds this terminal velocity (in Hammer units), it will be forced to enter its box position."

legacypaintbehavior(boolean) : "Use Legacy Paint Behavior" : 0 : "If set, the Frankencube will use the buggy Portal 2 paint behavior. " +
"In this state they can be painted which affects other objects (primarily causing them to bounce off), but will not themselves apply paint behavior. " +
"They will still show proper gel visuals instead of being tinted however."

model[engine](studio) : "Model" : "models/npcs/monsters/monster_a.mdl"
model(choices) : "[H] Pose" : "models/npcs/monsters/monster_a.mdl" : "What pose to show in Hammer." =
[
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