I’m a C++ Systems / Backend Engineer expanding into Data Science, Machine Learning, AI, and AI-defense systems.
My background is in building things close to the metal — C++ systems, game engine architecture, real-time networking, backend APIs, simulations, and performance-focused software. Now I’m combining that with Python, pandas, SQL, ML, risk analytics, and AI engineering to move toward work in fintech, quant/risk analytics, machine learning engineering, and defense-oriented AI systems.
I like working where performance, architecture, data, and real-world problem-solving meet.
“Learning never stops — so you might as well enjoy the ride.”
My core strength is C/C++ systems development, especially in environments where performance, reliability, and architecture matter.
I’m currently building skills across two connected tracks:
- C/C++ Systems Programming – understanding how software works under the hood
- Networking – TCP/UDP, real-time communication, backend services, and low-latency systems
- Game Engine Architecture – rendering, memory, tooling, and engine structure
- Linux Development – working close to the OS and understanding system behavior
- Performance Optimization – profiling, bottlenecks, and clean system design
- Python for Data Science – pandas, NumPy, data cleaning, notebooks, and analysis
- SQL & Databases – querying, filtering, aggregation, and structured data workflows
- Machine Learning Foundations – scikit-learn, regression, classification, evaluation, and feature engineering
- Fintech / Risk Analytics – portfolio risk, expected value, credit-risk toy models, and market data analysis
- AI Defense & Security Exploration – AI safety, adversarial thinking, detection systems, and robust ML pipelines
I care about clean architecture, maintainability, and writing code that frankly AI and my seniors — won’t hate.(No promises tho)
A custom C++ game engine built from scratch. Focused on modular architecture, OpenGL rendering, clean engine structure, and CMake/Linux-based workflows.
What it shows: Graphics pipeline understanding, engine architecture, low-level systems thinking, and C++ design.
A real-time public transport delay prediction system built during HackYeah.
I worked on the C++ backend, designing APIs, handling route/delay data, and powering real-time map visualization alongside a cross-functional team.
What it shows: Real-time systems, backend architecture, routing logic, and practical networking.
Multiplayer systems development for a 21-person game project. I helped design and implement networked gameplay systems and core mechanics.
What it shows: Teamwork, multiplayer architecture, game networking, and production-style collaboration.
A data project using football match data from online CSV sources.
The project explores reading data from URLs, cleaning columns, combining datasets, and analyzing match results using pandas.
What it shows: Data ingestion, pandas workflows, real-world CSV handling, filtering, grouping, and sports analytics.
A planned hybrid project combining my C++ background with Python data science.
The idea is to build a C++ simulation engine that generates portfolio/risk scenarios, exports results to CSV, and uses Python/pandas for analysis, visualization, and reporting.
Planned features:
- C++ portfolio simulation engine
- CSV export pipeline
- Python analytics layer
- Value at Risk / drawdown / volatility calculations
- Risk dashboard or notebook report
What it will show: C++ systems engineering + Python analytics + fintech/risk modeling.
I’m also beginning to explore AI-defense-oriented projects, including:
- ML model monitoring
- anomaly detection
- adversarial input awareness
- AI misuse detection concepts
- robust data pipelines
- security-focused AI tooling
Goal: Build practical projects that combine systems engineering, machine learning, and security-minded thinking.
C++ • C • Python • C# • Rust basics • Go basics
Python • pandas • NumPy • SQL • SQLite • matplotlib • scikit-learn
Linux • Git • CMake • TCP/UDP networking • APIs • multithreading basics • profiling
Unreal Engine • Unity • OpenGL • ImGui • Rider • Visual Studio • CLion
Machine Learning • Data Science • Quant/Risk Analytics • AI Defense • MLOps basics • Linux networking
I’m currently pushing deeper into:
- 🐍 Python for Data Science and ML
- 📊 pandas, NumPy, SQL, and data cleaning
- 🤖 scikit-learn and beginner machine learning projects
- 💰 Fintech, quant, and risk analytics
- ⚙️ Modern C++ and performance-focused design
- 🌐 Linux networking and backend systems
- 🛡️ AI defense, robust ML systems, and security-aware AI tooling
The goal is simple:
Build production-grade technical projects that combine systems engineering, data, ML, and real-world problem solving.
Lately, I’ve been especially interested in:
- AI defense and ML security
- Machine learning engineering
- Risk analytics and financial modeling
- Data-driven backend systems
- Asynchronous networking patterns
- Low-level Linux behavior
- Scalable backend architectures
- C++ + Python hybrid applications
Basically: how to build software that stays useful, fast, and reliable under pressure.
I’m working toward roles and projects around:
- Machine Learning Engineering
- Data Science / Data Analytics
- Fintech Engineering
- Quant / Risk Analytics
- Backend / Systems Engineering
- AI Defense and Security-Oriented ML Systems
My long-term goal is to become the kind of engineer who can build both:
- The system that runs fast and reliably, and
- The intelligence layer that learns from data and supports decisions.
I’m always open to collaborating on backend, systems, game technology, data science, ML, or AI-defense-oriented projects — especially the kind that make you think a little harder.
📩 LinkedIn: https://www.linkedin.com/in/swastik-t-8aa131168/ 🔗 Explore more of my work right here on GitHub.
