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Git ' ing good (Get it eh eh 🤣)
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Git ' ing good (Get it eh eh 🤣)

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SoftDev-Candy/README.md

Hey, I’m Swastik 👋

I’m a C++ Systems / Backend Engineer expanding into Data Science, Machine Learning, AI, and AI-defense systems.

My background is in building things close to the metal — C++ systems, game engine architecture, real-time networking, backend APIs, simulations, and performance-focused software. Now I’m combining that with Python, pandas, SQL, ML, risk analytics, and AI engineering to move toward work in fintech, quant/risk analytics, machine learning engineering, and defense-oriented AI systems.

I like working where performance, architecture, data, and real-world problem-solving meet.

“Learning never stops — so you might as well enjoy the ride.”


🔧 What I Work With

My core strength is C/C++ systems development, especially in environments where performance, reliability, and architecture matter.

I’m currently building skills across two connected tracks:

⚙️ Systems & Backend Engineering

  • C/C++ Systems Programming – understanding how software works under the hood
  • Networking – TCP/UDP, real-time communication, backend services, and low-latency systems
  • Game Engine Architecture – rendering, memory, tooling, and engine structure
  • Linux Development – working close to the OS and understanding system behavior
  • Performance Optimization – profiling, bottlenecks, and clean system design

📊 Data Science, ML & AI

  • Python for Data Science – pandas, NumPy, data cleaning, notebooks, and analysis
  • SQL & Databases – querying, filtering, aggregation, and structured data workflows
  • Machine Learning Foundations – scikit-learn, regression, classification, evaluation, and feature engineering
  • Fintech / Risk Analytics – portfolio risk, expected value, credit-risk toy models, and market data analysis
  • AI Defense & Security Exploration – AI safety, adversarial thinking, detection systems, and robust ML pipelines

I care about clean architecture, maintainability, and writing code that frankly AI and my seniors — won’t hate.(No promises tho)


🚀 Featured Projects

🎮 MoltenEngine

A custom C++ game engine built from scratch. Focused on modular architecture, OpenGL rendering, clean engine structure, and CMake/Linux-based workflows.

What it shows: Graphics pipeline understanding, engine architecture, low-level systems thinking, and C++ design.


🚦 TG_3SIXO — Journey Radar

A real-time public transport delay prediction system built during HackYeah.

I worked on the C++ backend, designing APIs, handling route/delay data, and powering real-time map visualization alongside a cross-functional team.

What it shows: Real-time systems, backend architecture, routing logic, and practical networking.


🎯 Gnome Splash

Multiplayer systems development for a 21-person game project. I helped design and implement networked gameplay systems and core mechanics.

What it shows: Teamwork, multiplayer architecture, game networking, and production-style collaboration.


⚽ Football Data Analysis with pandas

A data project using football match data from online CSV sources.

The project explores reading data from URLs, cleaning columns, combining datasets, and analyzing match results using pandas.

What it shows: Data ingestion, pandas workflows, real-world CSV handling, filtering, grouping, and sports analytics.


🧠 Upcoming: RiskLab — C++ + Python Fintech Analytics Engine

A planned hybrid project combining my C++ background with Python data science.

The idea is to build a C++ simulation engine that generates portfolio/risk scenarios, exports results to CSV, and uses Python/pandas for analysis, visualization, and reporting.

Planned features:

  • C++ portfolio simulation engine
  • CSV export pipeline
  • Python analytics layer
  • Value at Risk / drawdown / volatility calculations
  • Risk dashboard or notebook report

What it will show: C++ systems engineering + Python analytics + fintech/risk modeling.


🛡️ Upcoming: AI Defense / ML Security Projects

I’m also beginning to explore AI-defense-oriented projects, including:

  • ML model monitoring
  • anomaly detection
  • adversarial input awareness
  • AI misuse detection concepts
  • robust data pipelines
  • security-focused AI tooling

Goal: Build practical projects that combine systems engineering, machine learning, and security-minded thinking.


🛠️ Technical Stack

Languages

C++ • C • Python • C# • Rust basics • Go basics

Data / ML

Python • pandas • NumPy • SQL • SQLite • matplotlib • scikit-learn

Systems / Backend

Linux • Git • CMake • TCP/UDP networking • APIs • multithreading basics • profiling

Game / Engine Tools

Unreal Engine • Unity • OpenGL • ImGui • Rider • Visual Studio • CLion

Current Learning

Machine Learning • Data Science • Quant/Risk Analytics • AI Defense • MLOps basics • Linux networking


🎯 What I’m Focused On Right Now

I’m currently pushing deeper into:

  • 🐍 Python for Data Science and ML
  • 📊 pandas, NumPy, SQL, and data cleaning
  • 🤖 scikit-learn and beginner machine learning projects
  • 💰 Fintech, quant, and risk analytics
  • ⚙️ Modern C++ and performance-focused design
  • 🌐 Linux networking and backend systems
  • 🛡️ AI defense, robust ML systems, and security-aware AI tooling

The goal is simple:

Build production-grade technical projects that combine systems engineering, data, ML, and real-world problem solving.


🌱 Research & Exploration

Lately, I’ve been especially interested in:

  • AI defense and ML security
  • Machine learning engineering
  • Risk analytics and financial modeling
  • Data-driven backend systems
  • Asynchronous networking patterns
  • Low-level Linux behavior
  • Scalable backend architectures
  • C++ + Python hybrid applications

Basically: how to build software that stays useful, fast, and reliable under pressure.


🧭 Current Direction

I’m working toward roles and projects around:

  • Machine Learning Engineering
  • Data Science / Data Analytics
  • Fintech Engineering
  • Quant / Risk Analytics
  • Backend / Systems Engineering
  • AI Defense and Security-Oriented ML Systems

My long-term goal is to become the kind of engineer who can build both:

  1. The system that runs fast and reliably, and
  2. The intelligence layer that learns from data and supports decisions.

💬 Let’s Connect

I’m always open to collaborating on backend, systems, game technology, data science, ML, or AI-defense-oriented projects — especially the kind that make you think a little harder.

📩 LinkedIn: https://www.linkedin.com/in/swastik-t-8aa131168/ 🔗 Explore more of my work right here on GitHub.


Profile Details

GitHub Streak

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  1. MoltenEngine MoltenEngine Public

    Game Engine I am developing as a solo project to learn fundamentals of Engine programming and C++ as well as Engine Architecture

    C++ 3 1

  2. TG_3SIX_O TG_3SIX_O Public

    A project made for HACKEAH ! Hackathon with custom made Backend Systems using C++ and API's using Python

    Python 1

  3. SecureOribitalUplinkLayer SecureOribitalUplinkLayer Public

    SOUL is a Satellite telemetry Application with ability to send and receive Two - Way Communications between Hub's and Clients

    C++ 1

  4. NetworkProgramming NetworkProgramming Public

    Learning how to program and work with networks and sockets while using the C++ lang as well win 32 API

    Shell 1

  5. Seasonofinflunece Seasonofinflunece Public

    Shipped game made by a team of 18 from futuregames creating and learning various aspects of team work and building a local multiplayer PVP game .

    C++ 1

  6. CodenameMansion CodenameMansion Public

    An experience created in Unity with a team of 17 people in a span of 4 weeks.Its a point and click escape game with a narritve based approach and a well managed inventory system.

    C# 1