compatibilty for steam interface v9 - #1088
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…er steam api versions
… to bind, passing 0 makes it available to what srcds defines
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No crashes in a map playthrough. Server/client locally work. Connection to Steam servers work after a bit of hazzle: Server shows up in the Steam master server list as well: |
this is normally done by engine, but we need to redo it
BenLubar
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Sep 1, 2026
BenLubar
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Sep 1, 2026
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can delete steam_api.json; we don't need it |
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I think the most practical next step is to publish a Any beautification or structural cleanup can follow at a later time. |
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This PR is a draft, a proof of concept. It fully works, but is probably not production quality.
A lot still needs to be tested, but it seems promising. Findings below are with the latest Steam SDK 1.65:
Client
steam_api.dllServer
steam_api.dllrd_enable_workshop_itemWhat doesn't:
Summarized
I think it's promising, and surprisingly, joining lobbies works from both ends. Probably, once this is tested further, other issues arise, but all these should be in the game code itself.