🎨 Palette: Add semantic keyboard shortcuts to game instructions - #290
🎨 Palette: Add semantic keyboard shortcuts to game instructions#290EiJackGH wants to merge 1 commit into
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Co-authored-by: EiJackGH <172181576+EiJackGH@users.noreply.github.com>
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💡 What: Replaced plain text game control instructions with semantic
<kbd>tags and added a new physical keycap CSS style.🎯 Why: The previous text ("Press Space or ↑ to jump!") was hard to scan quickly against the dynamic blue game background. Wrapping the shortcuts in stylized keycaps improves intuitiveness and discoverability for users.
📸 Before/After: Visual changes verified via Playwright screenshot; the
Spaceand↑commands now look like physical buttons.♿ Accessibility: Using the semantic
<kbd>tag is better for screen readers, clearly denoting user input commands.Note: Custom CSS was added to the internal
<style>block because this repository manages styling formario-game.njkwithin that specific block rather than through a global utility class system (like Tailwind).PR created automatically by Jules for task 16804796162236278959 started by @EiJackGH