Fixes a few Changing Room mirages and teleports. - #1183
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Aug 15, 2026
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it's also currently possible to get into the fake version of the north hallway on the right side, north of the rooms you spawn into. it requires you go up, then walk down, then immediately walk up - would be similarly good to fix
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Fixed; one of the teleport locations was similarly off-by-one. |
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About The Pull Request
In the changing room, the mirage hallway from the center room into the maintenance tunnels were shorter than the actual maintenance tunnels that one was led into. Not only did this lead to the visual effect of the hallway suddenly expanding as one entered it, but the manner in which the step teleport was set up resulted in someone being capable of breaking through the mirage and coming out into the fake version. This PR shortens the hallway to match the mirage and adjusts the teleport to resolve this, as well as adding two posters to mask how scuffed the walls are in this section.
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EDIT: I have also fixed the one underneath the locker room, to avoid this from happening.
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Why It's Good For The Game
Consistency is good, and exploits should be resolved, even if they are not too consequential.
Testing Evidence
Images
Changelog
🆑 Virelai
fix: Fixed some mirages and step_trigger teleports in the Changing Room.
/:cl: