Releases: 0xPlayerOne/code-foundry
Releases · 0xPlayerOne/code-foundry
v1.47.1
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1.47.1 (2026-10-08)
Tests
doctor: pin the machine-hook shadow warning (#753 ) (f634269 )
v1.47.0
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1.47.0 (2026-10-08)
Features
release: configurable dev channel on top of batched releases (#749 ) (8fd8556 ), closes #699
v1.46.6
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1.46.6 (2026-10-08)
Bug Fixes
pre-commit: build before lint and type-check when the gate opts in (#748 ) (f56454f ), closes #691
v1.46.5
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1.46.5 (2026-10-08)
Bug Fixes
sync: chain machine-level hooks instead of silencing them (#747 ) (7fcad52 ), closes #690
v1.46.4
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1.46.4 (2026-10-08)
Bug Fixes
release: preserve current-head validation ownership (#737 ) (aa8bfcf )
v1.46.3
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1.46.3 (2026-10-07)
Bug Fixes
billing: keep lint standalone; join fast-lane receipts in parallel (#744 ) (574690b )
v1.46.2
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1.46.2 (2026-10-07)
Bug Fixes
billing: join fast-lane receipts in a second parallel group (#742 ) (c63a39c )
v1.46.1
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1.46.1 (2026-10-07)
Bug Fixes
qualification: skip parallel-syntax files until actionlint supports them (#740 ) (db98c7f )
v1.45.2
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1.45.2 (2026-10-06)
Bug Fixes
billing: emit the codeql input as a YAML boolean (#735 ) (e0b348c )
v1.45.1
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1.45.1 (2026-10-06)
Bug Fixes
billing: declare the runner inputs the callers always forward (#733 ) (f7a29cb )