Description
Move to using github issues and add “get involved” to main site
Switch us to use npm for managing server add-ons (like OpenAvatar), drivers, and components?
Demos (visually appealing that do something interesting)
Very high quality game (very polished, though very small) – very fun
Training scenario (integrate w/ LMS and everything)
Create a physics demo in a pretty world
Complete bzflag so it’s a playable game
OpenAvatar
Games from http://www.jocly.com (would they be interesting in partnering?)
Brett-Victor-type level-editing interface (like Unity tools)
ADL Sandbox + Brett Victor
Performance
Bring in ADL’s sceneManager code as an optional three.js module (somehow)
Improve and demonstrate scalability
Add read-only access of model properties from view
Connect to other simulations/devices
WebLVC?
HLA bridge?
MSDL?
Switch to Y-up to conform w/ three.js
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