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@agniva22 Isaac Sim 6.1 has released. Have you tried it and see if the issue is reproducible? |
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I have an RTX rotary lidar configured for scanRateBaseHz = 5.5 (RPLIDAR A1-equivalent), publishing to ROS2 using LidarSensor(...).attach_writer("RtxLidarROS2PublishLaserScan", ...) - the writer/SDG path, not get_current_frame() polling.
What I'm expecting: a full LaserScan message roughly every 0.18s (5.5 Hz).
What I observed: a full scan completes roughly once every 2–8 seconds, means, 10–40× slower than configured. Camera and odom on the same scene run fine at their configured rates (~29 Hz, 60 Hz respectively) at the same time, so it isn't general render starvation.
Things I've tried, none of which changed the result:
Environment I'm using: Isaac Sim 6.0.0, /rtx/hydra/supportMultiTickRate = True.
Related but likely distinct: #674 describes a similar-sounding symptom, but its root cause was polling using get_current_frame() racing the render loop, I'm not polling, so that fix doesn't apply here. Is there another known cause for a full-scan completion rate this far below the configured scanRateBaseHz?
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