Looks like dhewm3 1.5.4 crashed with signal SIGABRT (6) - sorry!
281473366566879 (unknown symbol)
281473356690952 ./nptl/pthread_kill.c:44 __pthread_kill_implementation
281473356385083 ../sysdeps/posix/raise.c:26 __GI_raise
281473356299775 ./stdlib/abort.c:79 __GI_abort
281473356356799 ./assert/assert.c:96 __assert_fail_base
281473356356911 ./assert/assert.c:105 __assert_fail
187650997965839 neo/cm/CollisionModel_rotate.cpp:1592 idCollisionModelManagerLocal::Rotation180(trace_s*, idVec3 const&, idVec3 const&, float, float, idVec3 const&, idTraceModel const*, idMat3 const&, int, int, idVec3 const&, idMat3 const&)
187650997966539 neo/cm/CollisionModel_rotate.cpp:1655 idCollisionModelManagerLocal::Rotation(trace_s*, idVec3 const&, idRotation const&, idTraceModel const*, idMat3 const&, int, int, idVec3 const&, idMat3 const&)
281472707185179 neo/game/physics/Clip.cpp:1307 idClip::Motion(trace_s&, idVec3 const&, idVec3 const&, idRotation const&, idClipModel const*, idMat3 const&, int, idEntity const*)
281472707418075 neo/game/physics/Physics_RigidBody.cpp:194 idPhysics_RigidBody::CheckForCollisions(float, rigidBodyPState_s&, trace_s&)
281472707423363 neo/game/physics/Physics_RigidBody.cpp:904 idPhysics_RigidBody::Evaluate(int, int)
281472705988487 neo/game/Entity.cpp:2579 idEntity::RunPhysics()
281472705989235 neo/game/Entity.cpp:838 idEntity::Think()
281472706107127 neo/game/Game_local.cpp:2344 idGameLocal::RunFrame(usercmd_t const*)
187650997730435 neo/framework/Session.cpp:2900 idSessionLocal::RunGameTic()
187650997732867 neo/framework/Session.cpp:2846 idSessionLocal::Frame()
187650997350027 neo/framework/Common.cpp:2455 idCommonLocal::Frame()
187650996693127 neo/sys/linux/main.cpp:452 main
281473356301507 ../sysdeps/nptl/libc_start_call_main.h:58 __libc_start_call_main
281473356301719 ../csu/libc-start.c:360 __libc_start_main_impl
187650996694767 _start
18446744073709551615 (unknown symbol)
Aborted (core dumped)
Describe the bug
When I try to go back the air vent, the game crashes.
Your System
Ubuntu 24.04 LTS, raspberry pi 5 (arm64 quad core A76, videocore 7, driver V3D 7.1.7.0) and yes i compiled it myself.
To Reproduce
It was on the main campaign with no mods. Normally the floor “exposed” but this time the game crashes. I was just walking normally, i was playing on 1.5.4.
Load the attached save game.
Walk toward the "exposed" floor section near the air vent.
Observe the game freeze and exit to terminal.
Note : This happens 100% of the time on this hardware configuration.
gameSave.zip
Screencast.from.2026-03-17.09-24-22.webm
The error snippet:
Expected and actual behavior
I expected to be able to go to the air vent.
log.txt