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41 lines (41 loc) · 1.44 KB
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{
"name": "zombie-pixel-fps",
"private": true,
"version": "1.0.0",
"type": "module",
"scripts": {
"dev": "vite",
"build": "tsc && vite build",
"preview": "vite preview --port 4310",
"verify": "npm run verify:sim && npm run verify:exp",
"verify:sim": "esbuild test/wave-base.ts --bundle --platform=node --format=esm --outfile=node_modules/.cache/rot-verify/wave-base.mjs --log-level=error && node node_modules/.cache/rot-verify/wave-base.mjs",
"verify:exp": "esbuild test/exp-verify.ts --bundle --platform=node --format=esm --define:import.meta.env.DEV=false --outfile=node_modules/.cache/rot-verify/exp-verify.mjs --log-level=error && node node_modules/.cache/rot-verify/exp-verify.mjs"
},
"dependencies": {
"@types/three": "^0.186.0",
"three": "^0.182.0"
},
"devDependencies": {
"@fontsource/press-start-2p": "^5.3.0",
"esbuild": "^0.28.2",
"playwright": "^1.63.0",
"typescript": "^5.9.2",
"vite": "^7.1.7"
},
"description": "ROT PROTOCOL — a browser-based pixel-art zombie FPS built with Vite, TypeScript and Three.js. Ten waves, three bosses, one finale.",
"license": "MIT",
"author": "Ashar Qaisar <noahext994@gmail.com>",
"repository": {
"type": "git",
"url": "https://github.com/Noah-zipit/rot-protocol.git"
},
"homepage": "https://noah-zipit.github.io/rot-protocol/",
"keywords": [
"game",
"fps",
"three.js",
"vite",
"typescript",
"pixel-art"
]
}