@@ -1438,11 +1438,11 @@ void InitWOLGameGadgets( void )
14381438
14391439 if (theGameInfo->getLocalSlotNum () != i)
14401440 {
1441- GadgetComboBoxAddEntry (comboBoxPlayer[i], TheGameText->fetch (" GUI:Open" ), PlayerSlotColors[i ]);
1442- GadgetComboBoxAddEntry (comboBoxPlayer[i], TheGameText->fetch (" GUI:Closed" ), PlayerSlotColors[i ]);
1443- GadgetComboBoxAddEntry (comboBoxPlayer[i], TheGameText->fetch (" GUI:EasyAI" ), PlayerSlotColors[i ]);
1444- GadgetComboBoxAddEntry (comboBoxPlayer[i], TheGameText->fetch (" GUI:MediumAI" ), PlayerSlotColors[i ]);
1445- GadgetComboBoxAddEntry (comboBoxPlayer[i], TheGameText->fetch (" GUI:HardAI" ), PlayerSlotColors[i ]);
1441+ GadgetComboBoxAddEntry (comboBoxPlayer[i], TheGameText->fetch (" GUI:Open" ), GameSpyColor[ GSCOLOR_PLAYER_NORMAL ]);
1442+ GadgetComboBoxAddEntry (comboBoxPlayer[i], TheGameText->fetch (" GUI:Closed" ), GameSpyColor[ GSCOLOR_PLAYER_NORMAL ]);
1443+ GadgetComboBoxAddEntry (comboBoxPlayer[i], TheGameText->fetch (" GUI:EasyAI" ), GameSpyColor[ GSCOLOR_PLAYER_NORMAL ]);
1444+ GadgetComboBoxAddEntry (comboBoxPlayer[i], TheGameText->fetch (" GUI:MediumAI" ), GameSpyColor[ GSCOLOR_PLAYER_NORMAL ]);
1445+ GadgetComboBoxAddEntry (comboBoxPlayer[i], TheGameText->fetch (" GUI:HardAI" ), GameSpyColor[ GSCOLOR_PLAYER_NORMAL ]);
14461446 GadgetComboBoxSetSelectedPos (comboBoxPlayer[i], 0 );
14471447 }
14481448 else
@@ -1451,7 +1451,7 @@ void InitWOLGameGadgets( void )
14511451 NGMPGameSlot* slot = theGameInfo->getGameSpySlot (i);
14521452 if (slot)
14531453 {
1454- GadgetComboBoxAddEntry (comboBoxPlayer[i], slot->getName (), PlayerSlotColors[i ]);
1454+ GadgetComboBoxAddEntry (comboBoxPlayer[i], slot->getName (), GameSpyColor[ GSCOLOR_PLAYER_NORMAL ]);
14551455 GadgetComboBoxSetSelectedPos (comboBoxPlayer[i], 0 );
14561456 }
14571457 }
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