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settings cleanup to match changes made by SH
1 parent e865f83 commit 8ffdb74

2 files changed

Lines changed: 2 additions & 27 deletions

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‎GeneralsMD/Code/GameEngine/Include/GameNetwork/GeneralsOnline/GeneralsOnline_Settings.h‎

Lines changed: 1 addition & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -11,8 +11,6 @@ class GenOnlineSettings
1111

1212
float DetermineCameraMaxHeight();
1313

14-
bool Input_LockCursorToGameWindow() const { return m_Input_LockCursorToGameWindow; }
15-
1614
void Save_Camera_MaxHeight_WhenLobbyHost(float maxHeight)
1715
{
1816
if (maxHeight >= GENERALS_ONLINE_MIN_LOBBY_CAMERA_ZOOM || maxHeight <= GENERALS_ONLINE_MAX_LOBBY_CAMERA_ZOOM)
@@ -50,8 +48,6 @@ class GenOnlineSettings
5048

5149
float m_Camera_MaxHeight_LobbyHost = GENERALS_ONLINE_DEFAULT_LOBBY_CAMERA_ZOOM;
5250

53-
bool m_Input_LockCursorToGameWindow = true;
54-
5551
bool m_bInitialized = false;
5652

5753
bool m_bVerbose = false;
@@ -60,4 +56,4 @@ class GenOnlineSettings
6056
bool m_Render_LimitFramerate = true;
6157
int m_Render_FramerateLimit_FPSVal = 60;
6258
int m_Chat_LifeSeconds = 30;
63-
};
59+
};

‎GeneralsMD/Code/GameEngine/Source/GameNetwork/GeneralsOnline/GeneralsOnline_Settings.cpp‎

Lines changed: 1 addition & 22 deletions
Original file line numberDiff line numberDiff line change
@@ -8,9 +8,6 @@
88
#define SETTINGS_KEY_CAMERA_MOVE_SPEED_RATIO "move_speed_ratio"
99
#define SETTINGS_KEY_CAMERA_MAX_HEIGHT_WHEN_LOBBY_HOST "max_height_only_when_lobby_host"
1010

11-
#define SETTINGS_KEY_INPUT "input"
12-
#define SETTINGS_KEY_INPUT_LOCK_CURSOR_TO_GAME_WINDOW "lock_cursor_to_game_window"
13-
1411
#define SETTINGS_KEY_RENDER "render"
1512
#define SETTINGS_KEY_RENDER_LIMIT_FRAMERATE "limit_framerate"
1613
#define SETTINGS_KEY_RENDER_FRAMERATE_LIMIT_FPS_VAL "fps_limit"
@@ -126,16 +123,6 @@ void GenOnlineSettings::Load(void)
126123
}
127124
}
128125

129-
if (jsonSettings.contains(SETTINGS_KEY_INPUT))
130-
{
131-
auto inputSettings = jsonSettings[SETTINGS_KEY_INPUT];
132-
133-
if (inputSettings.contains(SETTINGS_KEY_INPUT_LOCK_CURSOR_TO_GAME_WINDOW))
134-
{
135-
m_Input_LockCursorToGameWindow = inputSettings[SETTINGS_KEY_INPUT_LOCK_CURSOR_TO_GAME_WINDOW];
136-
}
137-
}
138-
139126
if (jsonSettings.contains(SETTINGS_KEY_RENDER))
140127
{
141128
auto renderSettings = jsonSettings[SETTINGS_KEY_RENDER];
@@ -188,7 +175,6 @@ void GenOnlineSettings::Load(void)
188175
{
189176
m_Camera_MinHeight = m_Camera_MinHeight_default;
190177
m_Camera_MaxHeight_LobbyHost = m_Camera_MaxHeight_LobbyHost;
191-
m_Input_LockCursorToGameWindow = true;
192178
m_bVerbose = false;
193179
m_Render_LimitFramerate = true;
194180
m_Render_FramerateLimit_FPSVal = 60;
@@ -217,13 +203,6 @@ void GenOnlineSettings::Save()
217203
}
218204
},
219205

220-
{
221-
SETTINGS_KEY_INPUT,
222-
{
223-
{SETTINGS_KEY_INPUT_LOCK_CURSOR_TO_GAME_WINDOW, m_Input_LockCursorToGameWindow}
224-
}
225-
},
226-
227206
{
228207
SETTINGS_KEY_RENDER,
229208
{
@@ -257,4 +236,4 @@ void GenOnlineSettings::Save()
257236
fwrite(strData.data(), 1, strData.size(), file);
258237
fclose(file);
259238
}
260-
}
239+
}

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