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Improve AiCardMemory#11655

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@tool4ever

By making this class more flexible it would allow AI to remember all sorts of different game stuff.
Just need to find a good way to map the allowed object types, maybe with generics 馃

Motivated by #11504, first use case would be a new MemorySet for colors that were missing when trying to pay for a SA:

  • need extra flag since it should only count when called from canPlayAndPayForFace

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