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BabylonJS
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BabylonNative
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Running Copilot Code Review
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#192:
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3h 32m 52s
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3h 32m 52s
Release native vertex-array layout references
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#1203:
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#1896
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5h 2m 47s
bkaradzic-microsoft:pr/native-vertex-layout-lifetime
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Reset reverse depth between native validation scenes
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#1895
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5h 2m 39s
bkaradzic-microsoft:pr/native-validation-reverse-depth
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NativeDawn plugin
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Accept high-precision matrix storage in native splat sorting
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Correct RGBA8 texture readback coordinates and row order
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#1199:
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#1892
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Canvas: unforgeable native instance branding (Path2D/Gradient/Image)
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Correct native render-target MSAA allocation
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#1197:
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Honor native cube render-target allocation and face selection
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Honor instance counts without per-instance vertex attributes
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Wait for validation readiness without consuming rendered frames
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Interpolate Canvas gradient stops in straight RGBA
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Correct RGBA8 texture readback coordinates and row order
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#1192:
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Fix Canvas image reload and cancellation lifetimes
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#1191:
Pull request
#1893
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2h 39m 16s
bkaradzic-microsoft:pr/canvas-image-reload
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Accept high-precision matrix storage in native splat sorting
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#1190:
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1h 59m 58s
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Use supported backing storage for D24 render targets (#1874)
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#1189:
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44m 46s
master
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44m 46s
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Running Copilot Code Review
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#190:
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25m 27s
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25m 27s
Correct RGBA8 texture readback coordinates and row order
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#1188:
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30m 11s
Correct RGBA8 texture readback coordinates and row order
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2h 1m 31s
bkaradzic-microsoft:pr/native-rgba8-readback
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Fix Canvas image reload and cancellation lifetimes
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#1186:
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32m 44s
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Accept high-precision matrix storage in native splat sorting
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2h 28m 22s
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